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Dialogs ​

Working with dialogs.

IS_ITEM_GIVEN_OR_CREATED_IN_DIALOG action ​

Returns 1 if item is given or created in the dialog, 0 if not, -1 if the dialog is not in the game.

STR_VARDescriptionTypeDefault
dialogdialog resourceresrefrequired
itemitem resourceresrefrequired
ReturnDescriptionType
presentitem is given or created in the dialog?int